our Xbox game
Scenes:
The farm yard will be for level one. The barn yard will be for level two with a few objects flying in to your animal that are racing around. The farm yard again but with flying objects going to try and daze your animal and lifeless objects on the floor, dodge the holes in the floor. Woods will be for the last few levels with more flying objects and more floor obstacles,
Animals:
Cat, Dog and Duck are level one,
Chicken, goose and Turkey are level two,
Donkey, Sheep and Pig are level three,
Goat, Ram and Cow are level four,
Horse, Bull, Llama is level five.
Gain a Barn Owl
Strengths: getting extra energy on every race you compete in. Gain new experience hear feedback from the commentators racing your animals and gain new animals to train and look after them med them back to health
Weaknesses:
Getting hit by any of the objects around the farm and barn. Will decrease your energy via being daze for no longer than five seconds,
Food and boost:
Hay, straw, fruit e.g. Apples, pears, Vegetables e.g. carrots, tomatoes, cabbage, lettuce, broccoli
This game is single and multi player, It's very basic and simple for young ages to understand the game and the game play they will mainly be attracted to the colours and the animals and funny noises on the game
I have wrote this brief to let you know more information about our game we are designing and briefing up I think its a good idea for younger gamers to understand how to use the controller and hand and eye accordinartion skills, learning the animals and noise's they own. I think it's a good idea to start of learning development.
Age groups to pick
Got into groups
Thought showered in smaller groups
Explain the progress to fine the idea of the game
Research age
Research game
Research concept
Cummication in-between of smaller groups
Independent working
Discussions between groups.
The research for this task wasn't easy as we had to do 5-10 year old so my group improvised on building up an idea by ourself, What makes a X box game memorable is the graphics, special effects the quest that need to be done then handed back in to the quest giver fighting huge subnormal size creatures that we would never see in real life the impact stays in our minds so get these crazy ideas for our own games or game designs
Evaluation
For our first part of ideas and concepts Unit we where the given the task to create a new Xbox game idea and design characters for it to give a presentation. This covered many criteria in our brief therefore was quite an important mini project for us.
at first the group was all right but as we got in to this important mini project we had no communication between us and it wasn't going to well, we had a great idea for our mini project for this task but nothing was getting done between us then Billy and James decided to make me team leader which I did not want to be because I get very nervous bossing people around for that matter. If I could restart this task again I would change the way we all were to each other something I learned in a team there is a leader and a co-leader to provide information about what the idea is about and get a picture to sell to the company buying it.
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